Mining Game


This project is made with the following software:

Adobe Illustrator

Blender

Overview

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Mining Mania is a voxel-based mining game where the goal is to collect rare minerals in a mine, using a variety of different types of tools and loadouts.

Most minerals can be found in the game’s 10 layers, and some can only be found in caves or during specific weather. They have a chance to be found in an Arcane or Prismatic variant and can reach the billions in rarity.

Players can mix and match their minerals to craft custom tool components, like combining a coal head, stone handle, and iron grip into a unique pickaxe. Minerals influence the stats of the tool and can add special abilities to the tool or player holding it. The game may also feature equippable badges for unique stat boosts, alongside socketed gems to further modify tools.

Game Assets

Adobe Illustrator

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User Interface

3D Models

Blender

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View additional models in video format here:

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Screenshots

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